Mecha
In 2016 I worked on this customizable mecha for Pantropy. I was provided with a high-poly model and responsible for the rest
Responsible For
Lowpoly
UVs
Textures
Rig
Animations
Software Used
Blender
Substance Painter
Marmoset Toolbag
![](https://florian-feldbinder.com/wp-content/uploads/2021/04/Mecha_01_Large.jpg)
![](https://florian-feldbinder.com/wp-content/uploads/2021/04/Mecha_02_Large.jpg)
![](https://florian-feldbinder.com/wp-content/uploads/2021/04/Mecha_03_Large.jpg)
![](https://florian-feldbinder.com/wp-content/uploads/2021/04/Mecha_04_Large.jpg)